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  • LWOtoMD3
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  • all current: Win2k .zip

    LightWave --> Quake3 comand line tool

    VersionDescription

    0.5.02
    Win2k.zip
    [Jan, 2001]

    This is the original released version.

    0.5.98
    Win2k.zip
    [Jul 15, 2001]

    This is a BETA version of the compiler - has a fix for the Discontinuous UV mapping, also removes a number of memory leaks. One issue - the compiler only counts points with UV mapping when building the MD3, so be sure you are using the txuv instruction in your mesh definitions.

    .LWO --> .MD3 utility - LWOtoMD3.exe

    What is it? LWOtoMD3 is a command line utility that uses a text file to convert a series of Lightwave LWO files into a Quake3 MD3 file. UV map coordinates are maintained, so all modeling and animation work can be done with LightWave. You will need some sort of export utility or LScript to dump the frames from LightWave out to disk. Contains a template 'tag' .lwo to be used to represent a MD3 tag.

    DOCS:
  • Tutorial by BlazeQ - Killer tutorial on how to use this effectively. Thanks, this is highly appreciated!
  • Example .cfg file
  •  
    Files, content and images on this site Copyright © 2001 Michael Bristol
    Please contact me for permission before redistributing it in any form.
    This software should not be considered release quality Take care using it!
    LightWave 3d is a trademark of NewTek
    Quake3 is a trademark of id Software
    Unreal Tournament is a trademark of Epic Games