MD2 Import/Export Tools - requirements: LightWave 3d v6.5, Hub plugin |
| Version | Description |
1.103 Win2k.zip [Aug 19, 2001] | Utilities to assist in editing MD2 files with LightWave.
--- Recent Fixes --- MRB_X-QuakeMD2.pReordered file internals to play a little nicer with other products
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| MD2 Export Plugin - MRB_X-QuakeMD2.p |
What is it?
This was intended to be used to export files to a usable by id software's Quake2 game. Apparently this is used in a number of other engines too. Any polygon/vertex with an applied UV map will be considered and moved over.
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| DOCS:Construction Panel definition |
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| MD2 ObjectImport plugin - MD2.p |
What is it?
This can be used to load MD2 files into LightWave. The skin maps turn into a UV map named 'MD2' |
| DOCS: - it's really quite self-explanatory. Pick a frame and in it comes. If you want the plugin to try and generate EndoMorphs for each frame in the MD2, click the checkbox. |